Playing positive psychology: using tangible tools and facilitation methods in positive education

Positive Education Interventions

PLAYING POSITIVE PSYCHOLOGY: USING TANGIBLE TOOLS AND FACILITATION METHODS IN POSITIVE EDUCATION

These workshops focus on the emerging practice and evidence behind using more pragmatic tangible tools and facilitation methods in positive education to effectively communicate positive psychology concepts and solutions (i.e. emotions, strengths, positive psychology interventions, and ‘best self’ representations) to young people. Tools are based on sound theoretical and empirical foundations and are subject to research trials on their effectiveness.

Participants will consider how young people’s emotional intelligence and well-being can be developed through the application of a range of tangible tools and games and discover multiple ways of using these to facilitate discovery and self-realisation.

 

  • Emotion and Resilience Cards
  • Feeling Magnets
  • The Happiness Box
  • Well-being Dashboard
  • Strengths Cards
  • Positive Transformation Cards
  • HEX

Participants will also be introduced to the use of Lego® Serious Play® in positive education – this approach builds on the pioneering work of a Danish positive psychology practitioner Mads Bab, one of Pr. Boniwell’s first MAPP graduates, who has developed the Hands-On Thinking Method and brought positive psychology theories together with the innovative approach of Lego® Serious Play® . Bab and Boniwell co-authored Exploring Positive Psychology with Lego® Serious Play® (2016) – a guide to ‘playing’ positive psychology. 

Come prepared with an open mind, ready to play, build, explore and even walk away with your own positive education toolbox!

What We Offer

  • Engaging and interactive staff workshops.
  • Access to a range of evidence-based educational well-being tools and games.

Learning objectives:

  • Understand the impact of tools and gamification methodologies on learning and development.
  • Discover the latest tools and games using the positive education paradigm.
  • Practice the use of Lego® Serious Play® for positive education outcomes.

Contact form:

Available formats:

Keynote

From 45 to 90 minutes
max 20 participants

Webinar

From 1 to 2 hours
Capacity to be determined

Workshop

1h30 to 1 day
max 20 participants

icone A Propos

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